Love this! The fairies that zip into you instantly are just fast enough to be annoying rather than challenging. But above all i think the enemies just need to be sorted by color. Rather than just guessing which is which.
I don't know what Higan is but it certainly seems opressive. The enemies have some itneresting interactions, though I'm not sure what to do to avoid the hyperspeed ones other than pray to RNG they spawn far enough away from you. I appreciate that you can go backwards to an extent as well - a neat little mechanic.
The music and sound design, coupled with the movement of the flowers is beautiful, so atmospherically, great work!
Higan is the far shore of the Sanzu River, where souls of the dead pass through to be judged.
The hyperspeed ones mostly just move horizontal, and really need some sort of visual to make that clear. They are best dealt with by dashing past their line-of-sight.
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Love this! The fairies that zip into you instantly are just fast enough to be annoying rather than challenging. But above all i think the enemies just need to be sorted by color. Rather than just guessing which is which.
I don't know what Higan is but it certainly seems opressive. The enemies have some itneresting interactions, though I'm not sure what to do to avoid the hyperspeed ones other than pray to RNG they spawn far enough away from you. I appreciate that you can go backwards to an extent as well - a neat little mechanic.
The music and sound design, coupled with the movement of the flowers is beautiful, so atmospherically, great work!
Higan is the far shore of the Sanzu River, where souls of the dead pass through to be judged.
The hyperspeed ones mostly just move horizontal, and really need some sort of visual to make that clear. They are best dealt with by dashing past their line-of-sight.
Thanks for your review!
Impressive flower art.